And finally a 3D version, with manual and enemy radar.
Continue reading “Blink (3D) – Eyeblink controlled game concept”
Personal website of Kiel Gilleade
And finally a 3D version, with manual and enemy radar.
Continue reading “Blink (3D) – Eyeblink controlled game concept”
Couldn’t get the idea out of my head so here’s a video of a 2D game I made based on yesterday’s blink mechanic.
Recently I’ve been writing Java classes to manage NeuroSky’s native packet format for an Android deployment. The packet format is more unusual than those of other sensors I’ve programmed for (e.g. Nexus, Biosemi, Affectiva, BioHarness). The packet format has clearly been designed to be future proof with its use of a variable length payload and infinite descriptors. Continue reading “Doctor Who – Blink”
Last night I was visiting NavLab, a newly opened hackerspace in Antibes. Now before I start this post I would just like to point out that this was utterly awesome!
Continue reading “La Force? Je ne comprends pas!”
Last weekend we went to the Picasso festival over in Vallauris. The festival is known for its elaborate fire installations, and while I don’t readily associate Picasso with being an arsonist I’m glad someone does because they were rather impressive.
Below are some photos I took of the event: –
Continue reading “Life in Antibes – Vallauris fête Picasso”
Needed a break from job hunting, so decided to record some video of a biofeedback mod I wrote a few weeks back for Left 4 Dead 2. Ideally I wanted to record another mod I developed while at LJMU, but iPad’s are a little more tricky to work with.
Continue reading “BioFear – A biofeedback mod for L4D2”
I’m currently in Amsterdam for the Quantified Self Europe conference. You can find details on my biofeedback for mhealth breakout session at: –
https://forum.quantifiedself.com/thread-breakout-biofeedback-for-m-health
If your interested in talking about biofeedback technologies please drop me a line. You can contact me via twitter or e-mail at gilleade (at) gmail (.com)
Ever since working on Body Blogger, a project I developed involving the year long data collection and live streaming of my own heartbeat rate, I’ve had an interest in the visualisation of physiological data. Over the years I’ve experimented with an assortment of different methods of visualising physiological data and one of the most fun experiences I’ve had is in the visualisation of group activity: from visualising the experience of a couple of people visiting the theater to a group of people walking about the streets of Liverpool.
Continue reading “Visualising Group Physiology”